2D Platformer Game (C#, Unity Engine) Demos of Levels 1-3 Above

Led development of a 2D game using C# and the Unity game engine, creating game mechanics, UI implementation, and debugging. The game is inspired by Lava Boy and Water Girl, featuring cooperative gameplay, power-ups, entity interactions, and puzzle-based level design. Optimized performance, implemented animations, collision handling and structured the game for scalability. The project was well-received and earned an A+ on the final assessment.